Archive for April, 2011

Devious Knights: Testing on the Xbox

I finally got around to getting a new capture device so I can record directly from the Xbox. So here’s the latest with Devious Knights. It’s coming together, but I still have a ways to go. I doubt I’ll be looking at Xbox LIVE to be included with the Dream Build Play version, but hopefully I’ll have it going before release.

Enjoy the video, and please offer some feedback.



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Creating AI

I’ve been working on my AI lately, and somewhere between having writers block and getting my AI functional yet again, I wrote up some thoughts on an older Sonar based method that I tried out.

I’m using Rally Points systems now, but it was still pretty interesting trying to go about the other method.

You can check it out here.

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