I have finally gotten my dynamic water running. The water is volumetric and processed entirely on the GPU. Now I can hopeful move forward with getting this little project a little more “gamey.”
Enjoy the video, and take a swim into XBLIG!
I have finally gotten my dynamic water running. The water is volumetric and processed entirely on the GPU. Now I can hopeful move forward with getting this little project a little more “gamey.”
Enjoy the video, and take a swim into XBLIG!